![]() The music is also good but there are only a few tracks that repeat over and over, eventually getting stuck in your head. These power ups can be things like slowing down the action for a few seconds to firing explosives to destroy a chunk of the orbs, and add another layer of tactical play. Visually both versions look really nice and the animations are smooth, from the firing of orbs to the various power ups you can acquire in the game. On the Vita though the touch controls are perfectly fine. It would have been better to keep that action keyed to just one button. However when aiming and firing the orbs would sometimes switch when I wanted to fire, which meant shooting the wrong orb. In Sparkle 2 you can switch the orbs in your launcher around by pressing circle, but the touch pad also has that function. I found myself preferring the touch pad, though it isn’t without its problem. On the PS4 you can control how you fire the orbs by either using the left analog to aim and R2 to fire, or by using to touch pad to do the same. It’s a decent challenge that gets harder as you progress. Survival mode is a mode where you have to survive for as long as possible as there is no end to the line of orbs heading straight to the black hole. The first offers different objectives for you to complete, though it doesn’t really differ from the main game. Outside of the main quest there are also the Challenge and Survival modes. The aim is to stop the orbs falling down a hole though some levels have two or three of them, which means you have to keep an eye on different orb threads as they snake themselves around the paths. The time it takes to complete a level can vary from around a minute to up to seven, especially in later stages, and you’ll lose quite a lot due to how frantically quick new orbs get introduced the further you advance through the game. You can mix and match your launcher build, with up to four enchantments being allowed to be equipped, though once you find the combination you’re comfortable with you’ll probably stick with it. To help with the rising difficulty you’ll be awarded different enchantments to improve the launcher, as well as other advantages in the game such as making the orbs move slower. ![]() ![]() There are 92 levels to complete in this quest for keys, though many stages do repeat themselves with different parameters introduced, such as a new colour being introduced or the orbs moving faster, which in turn steadily makes Sparkle 2 more of a challenge.
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