You've already seen such modes in Overwatch, League of Legends, and a lot of other competitive multiplayer games. Our task is to inflict the maximum amount of damage in the allotted time, so that at the end of the game we have more points than the opponent. Also on the map there are 3 points on each side, which can also be attacked, for which points are taken away. To begin with, perhaps, that here we will participate in an active 5x5 firefights, and the location of different levels, which allows you to use different combinations of fighters:Įach side has a point scale with which both teams start the game, and which are taken away if a character from your team gets killed. More precisely, the developers - thank you, that not another freewheeling paycheck / scholarship / savings from school lunches. And in general it's been a long time since we had a good shooter, all the time some impossible games or three-in-a-row, and this is one of the undoubted pluses of the game itself. At the same time Oleg had a great comparison with Brawl Starswhich both our portal and several other leading gaming publications managed to dub "Overwatch with a view from above". Therefore, the game has several audiences that could become potential users. I'll start with the fact that FRAG "hit" exactly the audience - it's a drawing with a clear shade of Fortnite, but the fighting dynamics resemble Overwatch. And fortunately - literally recently we played it with the whole editorial team and are ready to share our feelings. Global release FRAG Pro Shooter on iOS took place on March 7, 2019, and the product might well have passed us by, but thanks to the selections on the App Store (it became Game of the Day) we found out about it.
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